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Apple unleashes new MacBook Pro and third-generation AirPods

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Apple has wrapped up its latest product showcase, with the so-called “Unleashed” event unveiling brand new MacBook laptops and Airpods

New updates to Final Cut Pro and Logic Pro deliver powerful tools for professional video and music creators (APPLE)

The company has officially stripped Intel Corp processors from its computers, and will instead opt for an in-house processor.

The new M1 Pro and M1 Max chips are 70 percent faster, with the new MacBooks also boasting larger screens, MagSafe charging and better resolution.

M1 Pro and M1 Max are the most powerful chips Apple has ever built, delivering unprecedented performance and power efficiency (APPLE)

The revamp of processes and devices is aimed at surpassing the high-end chips Intel has provided for Apple devices over 15 years.

Introducing the next generation of AirPods

Meanwhile, the company also announced brand new Airpods, with the latest model being a refresh of the first-generation entry-level buds, as opposed to the Pro model.

The new AirPods feature spatial audio and industry-leading sound, longer battery life and an all-new design (APPLE)

Apple has been the leader in the wireless earphone market since the product first dropped back in 2016, leaving competitors like Samsung and Google in the dust.

The Airpods will include a new audio driver and water resistance, but won’t sport water resistance.

Apple has also announced deeper Siri integration for Apple Music, including playlists that are optimised for usage via Siri, Apple’s voice assistant.

$19 polishing cloth goes viral online

Apple may have Unleashed its brand new MacBook laptops and Airpods, but another new product stole the show.

The tech giant unveiled its latest creation… which is a $19 dollar Apple-branded “polishing cloth.”

APPLE POLISHING CLOTH

The brand-new polishing cloth works on all sorts of Apple products (and for that price, you’d want to hope so!)

William is an Executive News Producer at TICKER NEWS, responsible for the production and direction of news bulletins. William is also the presenter of the hourly Weather + Climate segment. With qualifications in Journalism and Law (LLB), William previously worked at the Australian Broadcasting Corporation (ABC) before moving to TICKER NEWS. He was also an intern at the Seven Network's 'Sunrise'. A creative-minded individual, William has a passion for broadcast journalism and reporting on global politics and international affairs.

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What Saudi Arabia’s role in the Electronic Arts buyout tells us about ‘game-washing’

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What Saudi Arabia’s role in the Electronic Arts buyout tells us about image, power and ‘game-washing

Jacqueline Burgess, University of the Sunshine Coast

Video game publisher Electronic Arts (EA), one of the biggest video game companies in the world behind games such as The Sims and Battlefield, has been sold to a consortium of buyers for US$55 billion (about A$83 billion). It is potentially the largest-ever buyout funded by private equity firms. Not AI, nor mining or banking, but video games.

The members of the consortium include: Silver Lake Partners, an American private global equity firm focusing on technology; the Public Investment Fund (PIF), Saudi Arabia’s sovereign wealth fund; and the investment firm Affinity Partners, run by Jared Kushner, son-in-law of American President Donald Trump.

The consortium will purchase all of the publicly traded company’s shares, making it private. But while the consortium and EA’s shareholders will likely be celebrating – each share was valued at US$210, representing a 25% premium – it’s not all good news.

PIF acquiring EA raises concerns about possible “game-washing”, and less than ideal future business practices.

EA’s poor reputation

Video games are big business. The global video game industry is worth more than the film and music industries combined. But why would these buyers specifically want to buy EA, an entity that has won The Worst Company in America award twice?

It has been criticised for alleged poor labour practices, a focus on online gaming (even when it’s not ideal, such as in single-player stories), and a history of acquiring popular game studios and franchises and running them into the ground.

Players of some of EA’s most beloved franchises, such as The Sims, Dragon Age and Star Wars Battlefront II, believe the games have been negatively impacted due to the company meddling in production, and wanting to focus on online play and micro-transactions.

Microtransactions are small amounts of money paid to access, or potentially access, in-game items or currency. Over time, they can add up to a lot of money, and have even been linked to the creation of problem gambling behaviours. Unsurprisingly, they are not popular among players.

Current global economic stresses have affected video games and other high-tech industries. The development costs of a video game can be hundreds of millions of dollars. EA has reacted to its slowing growth by cancelling games and laying-off close to 2,000 workers since 2023. So a US$55 billion offer probably looked enticing.

Saudi Arabia’s investment spree

In recent years, the Saudi wealth fund has been on an entertainment investment splurge. Before this latest acquisition, PIF invested heavily in both golf and tennis.

It is a sponsor and official naming rights partner of both the Women’s Tennis Association rankings and the Association of Tennis Professionals rankings.

The wealth fund also helped establish the LIV Golf tour in 2022, in opposition to the Professional Golf Association (PGA). By offering huge sums of money, it was able to attract players away from the PGA. One player was reportedly offered US$125 million (A$189 million). This tactic worked; a merger was announced between LIV, the DPA (European golf tour) and the PGA (North American golf tour) in 2023, with PIF as the main funder.

PIF, via its subsidiaries, has also been acquiring stakes in other video game companies. For example, it is one of the largest shareholders in Nintendo, the developer behind Mario, and purchased Niantic (the company behind Pokémon Go) earlier this year for US$3.5 billion (A$5.3 billion)

Why does PIF want video game companies?

Live sport and video games have a few things in common: they are fun, engaging and entertaining. And being known for entertainment is good PR for a country that has been accused of human rights abuses.

PIF’s investment in sport has been called “sportswashing”: using an association with sport to counteract bad publicity and a tarnished moral reputation. Video games, with their interactivity and entertainment value, represent an opportunity for game-washing.

The fact EA owns many sports games’ franchises would also be a bonus, potentially allowing for further video game and sport collaboration. And the fact the video game industry is projected to keep growing globally makes it a good investment for an oil-rich nation looking to economically diversify.

Beyond game-washing concerns, we also need to pay attention to the type of buyout happening here. This is a “leveraged” buyout, meaning part of the purchase price – in this case US$20 billion (A$30 billion) – is funded as debt taken on by the company. So once the acquisition is complete, EA will have US$20 billion of new debt.

With all that new debt to service, it would only be natural to have concerns about more lay-offs, cost-cutting and increasing monetisation via strategies such as microtransactions. Ultimately, this would result in a poorer experience for players. It seems the more things change, the more they stay the same.The Conversation

Jacqueline Burgess, Lecturer in International Business, University of the Sunshine Coast

This article is republished from The Conversation under a Creative Commons license. Read the original article.

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80% of ransomware victims pay ransom, says report

Hiscox report reveals 80% of ransomware victims pay ransom, but only 60% recover data successfully

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Hiscox report reveals 80% of ransomware victims pay ransom, but only 60% recover data successfully

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In Short:
– Cyber attacks increasingly target businesses, with 80% of ransomware victims opting to pay ransoms.
– SMEs are often affected, with only 60% recovering data after paying ransoms amidst rising cyber insurance costs.
Cyber attacks are increasingly targeting sensitive business data, with many companies paying ransoms. A report from Hiscox indicates that 80% of businesses affected by ransomware over the past year opted to pay.The annual Cyber Readiness Report highlights a concerning trend in ransomware attacks against well-known companies, including Marks and Spencer, the Co-op, and Jaguar Land Rover.

The latter recently received a £1.5bn government loan guarantee aimed at protecting its supply chain, which includes numerous small firms.

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Many victims of cyber attacks are small and medium-sized enterprises (SMEs), which often require assistance to recover. Hiscox reported that while 27% of the surveyed 5,750 SMEs faced ransomware attacks, only 60% that paid the ransom managed to recover their data.

Impact on Firms

The broader findings revealed that nearly 60% experienced some form of cyber attack, with numerous businesses attributing their vulnerabilities to artificial intelligence.

Companies face not only financial repercussions, including fines and lost revenue, but also damage to their reputations. Eddie Lamb of Hiscox warned against underestimating the severe consequences of cyber attacks on all business sizes.

Jaguar Land Rover was reportedly finalising cyber insurance when it was attacked, incurring significant losses. Industry experts note that the rising costs of comprehensive cyber insurance policies may leave many firms unprotected. The cyber insurance market is growing, responding to the high-profile impacts experienced by businesses like M&S, which anticipates recovering losses through insurance after its own ransomware incident.


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OpenAI to launch TikTok-like AI video app Sora

OpenAI to launch Sora, an AI-driven social app with TikTok-like features amid TikTok’s regulatory uncertainties

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OpenAI to launch Sora, an AI-driven social app with TikTok-like features amid TikTok’s regulatory uncertainties

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In Short:
– OpenAI is launching Sora 2, a social media app with AI-generated videos, competing with TikTok.
– The app features a unique identity verification system and provides short video content without uploads.
OpenAI is set to unveil Sora 2, a new social media app that imitates TikTok by offering AI-generated video content. The strategy positions OpenAI to directly challenge established platforms in the AI video market.The platform has begun internal testing. Employees have reacted positively, raising productivity concerns among managers. Sora 2 features swipe-to-scroll navigation and offers personalized video recommendations.

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A unique identity verification system allows users to authenticate their likeness for use in AI-generated videos. Users will be notified when their likeness is used in videos, regardless of whether these are published. Video lengths are capped at 10 seconds, with no capability to upload personal content.

The app includes typical social media features like likes and comments, with a user interface that resembles TikTok’s “For You” page.

Strategic Launch

OpenAI’s timing for this launch is strategic, coinciding with uncertainties surrounding TikTok’s U.S. operations. Recent deals aim to transfer majority control of TikTok’s American business to U.S. investors while permitting ByteDance a minority stake.

OpenAI perceives the current turbulence as a unique opportunity to introduce a competitive platform for short-form videos, appealing to users seeking alternatives during this period of regulatory scrutiny.


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